- Ulduar 25-man Gear Guide: This has been a while in the works but I have been learning and looking to improve on the system I used for the previous guides. It should be out sometime this week I am guessing and I am sorry it has taken so long!
- Hit Rating guide: Not strictly a gear guide; it will feature ways on how to get to the hit cap if you are just hitting 80 or if you just need a couple more points to reach the cap with a new upgrade.
- Speccing: I have debated about actually posting about this because I have found people either get it or they don't, but I feel for the benefit of all it will be best if I lay it all out on how to spec and why to clarify if people are confused or are still having questions.
- Longer term plans is to get a little bit more mathy (I have generally avoided it up to this point as to not scare you all off too early). Potentially down the road a summary of glyphs, totem slot item comparisons and delving into the mechanics of the Elemental rotation (or lack thereof).
- I will also be updating/improving some old material and polishing up some areas where I cut corners or things have differed. One of the readers, Razen, showed me a perfect example of this with the new Argent Tournament gear that would work well into the fresh-to-80 gear guide. I also plan to update the 10-man Ulduar guide to reflect changes to the guides that I am making currently with the writing of the 25-man version.
I have also had big jumps in readership in the last 2 weeks or so which I really appreciate. Your support make this enjoyable to do and I hope I can provide quality content which improves your play or just generally makes life a little easier.
-Puut
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