I know what you are all thinking: How is the new totem models for
Dwarves,
Trolls and
Orcs not the headline for this post? Thanks to
MMO-Champion as always for the screenshots.
A bit over a week ago there was a conversation floating around the Damage Dealing forums regarding Chain Lightning. Due to the 3.2 change to Shamanism (that allowed it to now recieve the Spell Power benefits that previously only went to Lightning Bolt), Chain Lightning was made considerably more powerful even in single target situations. Binkenstein over at
Elitist Jerks, who does a lot of theorycrafting and is generally seen as one of the major authorities in such issues, claimed that integrating CL into a single target rotation was now viable and the DPS increase was forseeably worth the additional mana. Liax, a well known figure amongst eles on the official forums presented this finding on the DD forum in
this thread, questioning if this was intended or if it was an attempt at making CL a more competitive form of AoE that produced this as an unforeseen result. Ghostcrawler responded quickly but didn't seem to confront the issue comprehensively, basically claiming CL is not intended to be a single target spell but if it works for you then go for it. You can read the succinct version through MMO-Champ's Blue Tracker
here, just including the two posts mentioned.
Now, I honestly haven't done the numbers to the level I am sure Bink has, but generally conclusions coming out of Bink and EJ's shaman forums are pretty reliable. I still use 4 set tier 8 so the effect will be a little less in my case, but what these results show and what GC was trying to express (at least how I am reading it) is that using CL sparingly is going to be a good thing, and a smart player will use CL to complete a rotation more smoothly in situations where due to moving or not a 'neat' amount of haste rating may not give you time to get a full LB cast off. Whether you choose to subscribe to the CL spamming every chance it is available is up to you, I haven't tested it to be able to verify Bink's claims. If any of you come to a conclusion feel free to post a comment and let us know.
The other news recently is the excitement building over patch 3.3, the release of Icecrown and what will probably be the last major patch of this expansion. It seems like it is going so fast, doesn't it? The PTRs are already in full swing and a few rounds of patch notes have already been released. Unsurprisingly, due to the large changes in 3.2.2 we are not getting a huge overhaul, but the primary change announced is interesting:
Fire Nova Totem: This totem has been replaced with a new spell, Fire Nova, which is available at the same ranks as the old Fire Nova Totem. Existing characters will automatically learn this new spell in place of the totem. With a Fire Totem active, shamans will be able to use Fire Nova (fire magic) to emit the same area-of-effect damage as the old Fire Nova Totem from the active Fire Totem, not consuming the totem in the process. Fire Nova will activate a 1.5-second global cooldown when used and has a 10-second spell cooldown. The caster must be within 30 yards of the totem to use this ability, but does not need to be within line of sight of the totem.Those of us willing to spec for it in the elemental tree will also get:
Improved Fire Nova Totem: Renamed Improved Fire Nova. This talent now provides an additional 10/20% damage to the spell and reduces the cooldown by 2/4 seconds.I am unsure of what this means for us. At the moment, I am only seeing it being useful in PvP or for enhancement specs. It still means we are limited to running in and out when wanting to AoE, but until the patch goes live it is tough to know the extent of its use.
-Puut